Hlarr's Compendium of War Magic

Author: Maxer Hlarr
Date: 1399 DR
Level Item (Battlemage): Gain 1 level after long rest

 

[This fragment of scroll contains advice useful to arcane battles]

 

The Author goes on to detail a spell he's found useful during combat:

 

Oakson's Costly Compulsion

LEVEL

1st

CASTING TIME

1 Action

RANGE/AREA

30 ft

COMPONENTS

V, S, M *

DURATION

Concentration 1 Minute

SCHOOL

Enchantment

ATTACK/SAVE

WIS Save

 

A creature of your choice that you can see within range cannot take any actions except emptying its pockets of valuables if this spell affects it. The target must succeed on a Wisdom saving throw or fall under the spell's influence, unable to take actions for the duration. A creature with an Intelligence score of 4 or less isn’t affected.

 

At the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it's triggered by damage. On a success, the spell ends.

 

*A small empty coin purse